Thursday, August 28, 2014

The Psychology Of The Chess Player

Dr. Reuben Fine was a chess grandmaster, world champion contender, and clinical psychologist. He wrote books and articles on the interconnection between chess and psychology. Here below is an excerpt of his writing on the Psychology Of The Chess Player (1958).

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Chess is a contest between two men in which there is considerable ego-involvement. In some way it certainly touches upon the conflicts surrounding aggression, homosexuality, masturbation and narcissism which become particularly prominent in the anal-phallic phases of development. From the standpoint of id psychology, Jones' observations can therefore be confirmed, even enlarged upon. Genetically, chess is more often than not taught to the boy by his father, or a father-substitute, and thus becomes a means of working out the son-father rivalry.
The symbolism of chess lends itself to this rivalry in a most unusual way. Central to it is the figure of the King. [In chess literature it is customary to capitalize the names of the pieces, and I shall adhere to this practice.] The King occupies a crucial role in the game in all respects. It is the piece which gives the game its name; for, chess is derived from the Persian shah meaning King, and is more or less the same in all languages. In fact, the three universal words in chess are chess, check, and King, all of which derive from shah. All other pieces have varying designations in different languages. Thus, Queen in Russian is Fyerz, which has nothing to do with woman; Bishop is Fou or jester in French, Laufer or runner in German.
Except for the King chess is a simple logical construction on the board. There is one piece which moves along diagonals (the Bishop), one which moves along ranks and files (the Rook), one piece which moves only forward (the Pawn), and when it can no longer move forward turns into another piece which allows it mobility (promotion), one piece which moves any number of squares in any straight-line direction (the Queen), one piece which moves one square in any direction (the King), and a piece which combines the vertical-diagonal movement L-with the power to jump over other pieces (the Knight). It would be possible to devise new pieces, or to divide their powers, and this has been done from time to time; for example, a piece combining the movement of Knight and Queen has been suggested. Or one could have two kinds of Rooks, similar to the two kinds of Bishops, one that moves along ranks, and another that moves along files. All of these alterations would be direct extensions of the rules we now have; they would not alter the basic character of the game.
Board games essentially consist of placing the pieces on a board in such a way that one can capture the enemy's men, as in checkers, or get one's men to a predetermined position, as in chinese checkers. Once this is accomplished the game is won. Here the unique feature of chess comes in: the goal is to checkmate the King. A completely new set of rules is drawn up, governing the manner in which this checkmate may or may not be effected, and these rules are the ones that give chess its distinctive cast. Of course, the capture of the enemy's men is still there, but unlike other games one can capture almost all the enemy's men and still lose.
The King is thus indispensable and all-important. It is also irreplaceable. Theoretically it is possible to have nine Queens, ten Rooks, ten Knights or ten Bishops, as a result of Pawn promotion, but only one King.
All these qualities of indispensability, all-importance and irreplaceability make one think of the supreme rulers of the Orient. Here, however, enters a vital difference: the King as a piece is weak. Its powers are greatly limited. Approximate equivalents can be set up for the other pieces; for example, three Pawns are worth a piece, two pieces are worth a Rook and a Pawn, etc. Because of the nature of the King it has no real equivalents. Roughly, however, the King is a little stronger than a Pawn, but not as strong as any of the pieces. As a result the King must hide (castling) during most of the game. He can sally forth only when many exchanges have take place, particularly when the Queens are gone. Despite the fact that he is all-important, the other pieces have to protect him not he the others.
As far as I have been able to ascertain, [endnote] no other board game has a piece which so radically alters its entire nature. In checkers, for example, the King is simply an extension of the powers of the men, and can be captured just like the others. It is the King which makes chess literally unique.
Consequently, the King becomes the central figure in the symbolism of the game. To recapitulate briefly: the King is indispensable, all-important, irreplaceable, yet weak and requiring protection. These qualities lead to the over-determination of its symbolic meaning. First of all, it stands for the boy's penis in the phallic stage, and hence re-arouses the castration anxiety characteristic of that period. Second, it describes certain essential characteristics of a self-image, and hence would appeal to those men who have a picture of themselves as indispensable, all-important and irreplaceable. In this way it affords an additional opportunity for the player to work out conflicts centering around narcissism. Third, it is the father pulled down to the boy's size. Unconsciously it gives the boy a chance to say to the father: To the outside world you maybe big and strong, but when we get right down to it you're just as weak as I am and you need protection just as much as I do.
Games inherently involve a leveling-off process; on the track, on the baseball diamond, on the chessboard all men are equal. In chess, however, there is an additional factor which differentiates it from other games: there is a piece which is different in value from all the others and around which the game revolves. The existence of the King allows an identification process which goes far beyond that permitted in other games. [Dr. Theodor Reik has pointed out that the rules surrounding the chess King are strikingly similar to many of the special taboos surrounding primitive chieftains. See section (b) The Taboo of Rulers in Part II of S. Freud, Totem and Taboo.] In this way chess allows for a strong assertion of game individuality.
Rook, Bishop, Knight and Pawn also frequently symbolize the penis. In addition they may have other meanings. To one player the Bishop was libidinized as a superego figure-the name was taken literally. The Knight may symbolize a horse, which it is also sometimes called.
The Pawns symbolize children, particularly little boys. They can grow up (promote) when they reach the eighth rank, but it is again significant that they may not become "King." Symbolically, this restriction on Pawn promotion means that the destructive aspect of the rivalry with the father is emphasized, while the constructive side, which would allow the boy to become like the father, is discouraged. We would, therefore, anticipate on the one hand a very critical attitude towards authority in the chess player, and on the other an inability or unwillingness to follow in the same direction as his father [It has been my observation that very few chess experts have sons who are also strong chess players; unconsciously the father does not permit the identification to take place.] The contrast between the mighty King and the lowly Pawn again comes to symbolize the ambivalence inherent in the chess player's self-image, an ambivalence which is also apparent in the figure of the King himself.
The Queen will, as might be expected, stand for the woman, or the mother-figure. It was not until the introduction of chess into Europe in the thirteenth century that the Queen became the powerful figure she is today. This is evidently a direct reflection of the differing attitudes towards women in east and west. Jones comments that psychoanalysts will not be surprised to learn that in the attack on the King (father), the most powerful support is provided by the Queen.
Put together, the chess board as a whole may readily symbolize the family situation. This would explain the fascination of the game. Lost in thought, the player can work out in fantasy what he has never been able to do in reality.
If we turn now to the ego of the chess player, we note to begin with that he uses primarily intellectual defenses. In chess, thought replaces action. As contrasted with other sports such as boxing, there is no physical contact whatsoever. There is not even the intermediate form of contact found in tennis or handball, in which both men hit the same object. The chess player is permitted to touch his opponent's pieces only for purposes of a capture, when, according to the rules, the piece must be removed from the board.
As the players become more expert, the taboo on touching becomes even stronger. In master chess the rule of "touchmove" is observed. If a player touches a piece he must move it. If he touches it by accident he must say "j'adoube", which means "I adjust" in French. Those who play by the rules are required to say this in French.
In one form of the game, known as correspondence chess, the distance between the two men is carried even further, in that the opponents never see one another. Tle entire game is played by mail. Here it is permissible to touch the pieces, but of course the players never meet.
In view of the profuse phallic symbolism of the game, the taboo on touching has unconsciously two meanings, or, put another way, the ego wards off two threats. One is masturbation (do not touch your penis; do not touch your pieces, and if you do, have an excuse ready). The other threat is homosexuality, or bodily contact between the two men, especially mutual masturbation.

Tuesday, August 19, 2014

En Passant

As human beings, we are all aware of the fragility of life. Time is limited. We are all just passing by.

In chess tournaments, players often play using a clock. The clock is set for the allotted time allowed for each player to make his moves. When it gets to the last 5 minutes of the game, the flag of the clock starts to rise until it falls to signal the end of the game.

70 years of age is equivalent to 25, 568 days or 613, 620 hours or 36, 817, 920 minutes! If you know that that's going to be the length of your time on planet earth, how then should you spend it?  Even if you live beyond 70, life is still short.

The thought challenges us to see the reality of our mortality. The challenge is to number our days, hours, or minutes well, that we may live with lasting purpose and wholeness. It also warns us of ignoring the eternal dimension of life because one day we shall die.

The Psalmist says, "The length of our days is 70 years or 80, if we have the strength; for they quickly pass and we fly away. Teach us to number our days aright, that we may gain a heart of wisdom."  (Psalm 90: 10-12)

Saturday, August 16, 2014

Atty. Sammy Estimo On Philippine Chess

 My chess for life mission partner, Atty. Sammy Estimo, writes for the Philippine Daily Inquirer on the state of Philippine chess, GM Wesley So, and the recent 2014 World Chess Olympiad in Norway.

Here's the full article below:

Even before the Philippine team left for the Tromso Chess Olympiad in late July, it was already saddled with many problems.
Grandmaster Wesley So (World No. 12) castled into the camp of the United States Chess Federation and GM Oliver Barbosa could not get a visa as he was just a tourist in the US.

Without them, the PH team was  doomed, and only the old hand, GM Eugene Torre, was there to save face for the squad. In fact, without Torre’s heroics, we could have tumbled down to, at best, No. 70 in the final standings.

At 46th place for men and 64th spot for  women, the National Chess Federation of the Philippines (NCFP) under Prospero “Butch” Pichay has hit rock bottom.

The NCFP—founded by the late Fide head Florencio Campomanes, Torre and myself in 2000—is sick, but hopefully not beyond recovery.

NCFP officials who went to Norway pursued separate agendas before the Fide general assembly. Pichay supported former world champ Garry Kasparov for Fide president while secretary general and Cavite Rep. Abraham “Bambol” Tolentino campaigned for Fide head Kirsan Ilyumzhinov. Pichay also ran for Asian chess president while Tolentino sought the Fide secretary general post. (Tolentino won; Pichay lost.)

Wesley had long been ruing the harsh treatment given him by the NCFP. When he won the Universiade chess gold medal two years ago,  the NCFP did not even give him a token recognition. The event was very prestigious, and winning it over the best student-players worldwide was a rare feat.
The NCFP also failed to give him badly needed funds when he played in the World Cup some years ago. So’s parents were so disgusted they later migrated to Canada.


The same problem bugs the few GMs left in the country. They lament the loss of tournaments where they earn a living under Pichay’s watch. GMs Barbosa, Nelson Mariano, Bong Villamayor, Joseph Sanchez, Roger Barcenilla, Rico Sevillano, et al, had all gone abroad because “there’s no more chess” here. Almost all the noted International Masters had also abandoned the politician Pichay’s NCFP.

The Philippine Sports Commission  has disowned, on record, the alibi of Pichay during his meeting with So and his coaches in Tromso  that the agency won’t support chess anymore with So gone. PSC chair Ritchie Garcia even wished  So well in his campaign for the world chess title. Garcia said chess gets a P15-million annual assistance and that the PSC also gave the team, including the two NCFP officials who joined Pichay, P1.9 million for its trip to Norway.

The PSC should rethink its stand toward chess under its present leadership. After all, chess will not be played in the Asian Games next month and in the SEA Games next year in Singapore. The NCFP should also be made to account for all the funds it received from the PSC.

The sports agency should set aside funds instead for the establishment of a chess school to nurture potential champions like the 8-year-old  Alekhine Nouri, who has also gone to a chess school in California.

But this chess school must not be left in the hands of inept politicians. Our GMs and IMs can then busy themselves teaching and earning a living or even training here, instead of going  abroad. This is what Chinese chess officials did after Campomanes revived chess in China in 1975 by sending our top players for team  matches.

Now, the Chinese are world champions, and we, their former mentors, are not even worthy to be their masseurs!

(Samuel Estimo is a practicing lawyer, National Master, many-time Olympian and former Philippine chess team captain.)

Who Is Your Favorite World Chess Champion?


Every one of these world champions is special. But for me, it's no. 11, Bobby Fischer! He is one of the huge reasons why psychological and spiritual health must go and penetrate into the chess world. 

Tuesday, August 5, 2014

Chess for Life



Chess gathers all the nations of the world under one roof. Wouldn't that be a huge opportunity for innovative life-giving Kingdom work?




My favorite world chess champion, Bobby Fischer, whose personal history and psychological/emotional/spiritual well being would had been different if there was significant Christian presence around him during his lifetime.




Filipino GM Eugene Torre was one of the few people who was extremely close to former world chess champion, Bobby Fischer. Above in the photos, he was in Iceland visiting Bobby Fischer's grave with Bobby's daughter and her mother, along with NM Sammy Estimo working with Iceland lawyers.




August 3, 2014 - Chess Mission Meeting with Atty. Sammy Estimo, national chess master, World Olympiad player and captain of the Phil Team, lawyer/friend of GM Eugene Torre, and long-time Philippine chess leader ... to reach Filipino grandmasters, masters, and chessplayers all over the Philippines for Christ. The LIGHT shining upon Philippine chess and beyond!

The Self Of Two Colors

Chess depicts our self as having two colors.

We all have a kind of internal chessboard. It constructs self and life as having two sides. Two pictures.

In the chessboard, we use two colors. The subsequent two sides of the chessboard are the white and black pieces. They symbolize the "good" and "evil" sides of our self. That's true of the world too.

Usually, in our life, we may be more easily influenced by one side, giving more power to "good" or "evil." Often, one attacks and the other defends. With this, there can be two kinds of people in the world.

Self - two narratives. As a man thinks, so is he.

"For the good that I will to do, I do not do. But the evil I will not to do, that I practice."  (Romans 7:19)